The Editor is the one who makes the final decisions about what needs to be seen and heard in a film, while also controlling its rhythm & pace. Our students are trained to be Editors and not mere machine operators. Through hands-on practical training using software like FCP, Adobe Premier Pro and After Effects, they are taught the fundamental and aesthetic principles of editing for film and television.
Introduction to the Art and Aesthetics of Film & Television Editing
A film is made twice, once on the writing table and the other on the editing table. Editing as an art has come a long way from tape splicing to non-linear editing where-in you can retrieve and edit instantly any frame in a video clip without modifying the source files. Non-linear editing systems are not only user-friendly interfaces but are cost effective as well.
Film and Video Formats
The course explains the different workflows of film and video formats in detail. Celluloid film is an optically acquired image, while video is an electronically generated image. Interestingly, video technology is now at a point of great convergence with celluloid, with the emergence of HDTV, DI processes, 2K, 4K & 6K formats. Nowadays, a deep technical understanding of both these formats is an absolute must for an Editor
Cinema is primarily a visual medium. It is not possible to work in a visual medium without being visually literate. A deep knowledge of art history, elements of visual design, principles of visual composition, colour theory, the art of visual storytelling and current stylistic trends is necessary for an Editor.
The knowledge of continuity is as necessary for an Editor as the knowledge of grammar is necessary for a Writer. Continuity constitutes the very heart of film knowledge. It is the knowledge that allows Film Makers to weave visually distinct shots into a seamless continuum of time and space. Using well-known codes and conventions of pictorial language, a credible world of reality is created by the principles of positional, directional and relational continuity. Even those who want to break free from such codes and conventions must possess the knowledge of what they are breaking free from. Continuity knowledge is not only a matter of spatial & temporal organization but also constitutes a deep stylistic understanding of the film medium.
A story is any sequence of events with a beginning middle & end – not necessarily in that order. What makes a story work is more often than not its structure. Understanding structure means understanding the parts of the whole and understanding how the parts relate to each other. Like any well-designed construction, it is important to work carefully on the ratio, proportion & placement of the various parts of a story to finally make a good narrative. We consider structural thinking to be germane to the making of a good editorial mind and give deep insights into the mechanics of both linear & non-linear narrative structures.
Editing Different Genres
The aesthetic requirements of the various genres & types of audiovisual media are quite different from each other. The aesthetics of long fiction narrative is different from short fiction narrative, which in turn is different from documentaries or advertisements or corporate films or daily soaps. There are various genres and cross-genre conventions and then there are ways to break those conventions. The main thing is to develop a mind that is flexible and agile enough to adapt to the various aesthetic requirements of the job at hand. We insist on the ability of Editors to understand the subtle shifts of styles in various formats of Film Making and excel in all formats.
Introduction to Sound Track Design & Mixing
Sound track design & mixing in present times is as much an Editor's job as it is of a specialized Sound Recordist. Most modern editing systems are nowadays equipped with sophisticated sound processors to enable Editors to generate professional sound tracks and mixes. An Editor must therefore understand both technically and aesthetically the requirements of sound track design and mixing. All four components of audio track design - dialogue, sync effects, non-sync effects, and music must be understood independently and then together as part of the overall image making process of Cinema.